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Escape Room herndon


Herndon's Premiere Escape Room Experience

Book Now

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Escape Room herndon


Herndon's Premiere Escape Room Experience

Book Now

THE MOST IMMERSIVE AND FAST PACED HOUR YOU WILL EVER EXPERIENCE

Escape Room Herndon has cultivated 3 unique escape room experiences that will challenge your mind and keep your heart pounding until the very end. Artifacts, clues, cryptic symbols, and unexpected interactive materials used in each room guide players through exciting adventures. Only the wiliest, most coordinated teams will escape to the other side. Does your team have what it takes?

PERFECT FOR:

 

Adventure Seekers

Escape rooms are the perfect challenge for gamers, puzzle aficionados, and people who just want to have their mind blown. Escape Room Herndon has a dedicated team of builders and designers that craft the clues, sets, and hidden passageways in-house to give our adventurers an escape room experience that you won't find anywhere else in the country.

Friends and Families

Enjoy an experience unlike any other with your friends and family members all while trying to break out of one of our four themed rooms. Perfect for special occasions, birthday parties, or just a night out in NOVA. All of our rooms are family friendly, but don't hesitate to give us a call or visit our Contact page if you need guidance in your room selection.

Team Building Events

Escape rooms are an incredible tool for team-building exercises for any size company or organization. Communication and teamwork is crucial in order to escape, and the experience will build bonds among the team that could never be replicated with any "normal" team building exercise. Contact us today to find out how we can accommodate your team.

The Rooms


The Rooms


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Supervillain Room Home Page


Slip on your spandex and strap on your utility belt! The super villains have escaped the comics! Using your wit and wiles, you must break into the very heart of darkness; transport yourself into the comic lairs of four of the city's most notorious supervillains, discover the clues they've left behind and save the City... if it's not too late.

Recommend for 8-10 players, can hold 12.  (Difficulty 5/10)

Supervillain Room Home Page


Slip on your spandex and strap on your utility belt! The super villains have escaped the comics! Using your wit and wiles, you must break into the very heart of darkness; transport yourself into the comic lairs of four of the city's most notorious supervillains, discover the clues they've left behind and save the City... if it's not too late.

Recommend for 8-10 players, can hold 12.  (Difficulty 5/10)

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Mind Trap


The good Doctor has always been a fan of clever games...especially over a vintage bottle ofAmarone and an exquisite Foie de Veau painstakingly crafted with, ahem, extra special ingredients.

After a lifetime of searching, you find yourself trapped inside his dining room. Your task : crack the fiendishly clever puzzle he left behind, before the dinner bell chimes.

Using the most delicious portions of your brain, you must decipher mind-bending riddles, find hidden objects and crack open the Doctor’s safe to find the key to your salvation within 60 minutes before he returns.  Bon Appetit!

Slightly on the creepier side of life. A good room for everyone from beginners to experienced players.

Recommend for 6-8 players, can hold 10.  (Difficulty 7/10)

 

Mind Trap


The good Doctor has always been a fan of clever games...especially over a vintage bottle ofAmarone and an exquisite Foie de Veau painstakingly crafted with, ahem, extra special ingredients.

After a lifetime of searching, you find yourself trapped inside his dining room. Your task : crack the fiendishly clever puzzle he left behind, before the dinner bell chimes.

Using the most delicious portions of your brain, you must decipher mind-bending riddles, find hidden objects and crack open the Doctor’s safe to find the key to your salvation within 60 minutes before he returns.  Bon Appetit!

Slightly on the creepier side of life. A good room for everyone from beginners to experienced players.

Recommend for 6-8 players, can hold 10.  (Difficulty 7/10)

 

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Cursed Crypt


Your group of adventures have stumbled onto the tale of Chester Copperpot, a reclusie treasure hunter who's gone missing.  Your adventures have brought you in front of this Cursed Crypt.

Through the darkened chamber doors, the candle shivers, casting shadows upon the entrance to the tomb. There within its cold walls, a mystery awaits in the darkness. Symbols cover the walls. Skulls litter the floor, and the graves of the dead, fill the room with fiendish surprises. Here in this crypt, your team must uncover the riddle and discovery the hidden treasure Copperpot never could before the devil know's you're there. 

Recommend for 4-6 players, can hold 8 (barely).  (Difficulty 6/10)

Cursed Crypt


Your group of adventures have stumbled onto the tale of Chester Copperpot, a reclusie treasure hunter who's gone missing.  Your adventures have brought you in front of this Cursed Crypt.

Through the darkened chamber doors, the candle shivers, casting shadows upon the entrance to the tomb. There within its cold walls, a mystery awaits in the darkness. Symbols cover the walls. Skulls litter the floor, and the graves of the dead, fill the room with fiendish surprises. Here in this crypt, your team must uncover the riddle and discovery the hidden treasure Copperpot never could before the devil know's you're there. 

Recommend for 4-6 players, can hold 8 (barely).  (Difficulty 6/10)

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Dreamscape


Your company has developed a secret technology that allows you to journey inside of someone’s dreams.  Even before you were able to make it safe to use, a corporate spy has stolen it from you.   Your team must risk everything to get this back before it falls into the wrong hands.  Be warned, your team will only have 60 minutes to get in, retrieve our secrets, and get out.  We don’t have the technology yet to pull you back so if you don’t get out in time, you will be lost forever in the void of subconsciousness.
A challenging room for some.  Might be tough for beginners.  

Recommend for 6-8 players, can hold 10.  (Difficulty 7/10)

Dreamscape


Your company has developed a secret technology that allows you to journey inside of someone’s dreams.  Even before you were able to make it safe to use, a corporate spy has stolen it from you.   Your team must risk everything to get this back before it falls into the wrong hands.  Be warned, your team will only have 60 minutes to get in, retrieve our secrets, and get out.  We don’t have the technology yet to pull you back so if you don’t get out in time, you will be lost forever in the void of subconsciousness.
A challenging room for some.  Might be tough for beginners.  

Recommend for 6-8 players, can hold 10.  (Difficulty 7/10)

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Reviews


Reviews


Not convinced? Check out our reviews on these sites, you'll find that we are one of the top escape room experiences around.